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Shadow Lands

A gameplay-first 2.5D platformer prototype set in graphite caves and lantern-lit routes. The current vertical slice proves movement feel, route readability, and portable gameplay rules before a later engine migration.

Statusplayable
FormatReact + Three.js web prototype

Playable prototype tracked

Shadow Lands exists as a working source prototype. This public page is ready for a verified web export.

Current progress

Concrete source-backed notes for where this project stands.

  • Chapter 1: Pencil is live in the source prototype.
  • Level 1: Cave Mouth and Level 2: Lantern Locks are playable.
  • Move, jump, double jump, dash, wall jump, attack, boxes, buttons, doors, keys, enemies, and reset are implemented.
  • Next public-site step: export and embed a verified static build.