Back to games
Shadow Lands
A gameplay-first 2.5D platformer prototype set in graphite caves and lantern-lit routes. The current vertical slice proves movement feel, route readability, and portable gameplay rules before a later engine migration.
Statusplayable
FormatReact + Three.js web prototype
Playable prototype tracked
Shadow Lands exists as a working source prototype. This public page is ready for a verified web export.
Current progress
Concrete source-backed notes for where this project stands.
- Chapter 1: Pencil is live in the source prototype.
- Level 1: Cave Mouth and Level 2: Lantern Locks are playable.
- Move, jump, double jump, dash, wall jump, attack, boxes, buttons, doors, keys, enemies, and reset are implemented.
- Next public-site step: export and embed a verified static build.